A game-based approach for learning a programming language

Many of the students in our classrooms belong to the gamer generation. Because of the success of digital games as entertainment products as well as formidable motivators, the possibility of using them in educational settings is being contemplated from a while. In this research we try to identify a s...

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Bibliographic Details
Main Authors: Astudillo, Gustavo Javier, Bast, Silvia Gabriela, Willging, Pedro Adolfo
Format: Online
Language:spa
Published: Universidad Nacional de Córdoba, Faculdad de Ciencias Sociales, Centro de Estudios Avanzados. Maestría en Procesos Educativos Mediados por Tecnología 2016
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Online Access:https://revistas.unc.edu.ar/index.php/vesc/article/view/14739