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    Land of Lisp : learn to program in Lisp : one game at a time! / by Barski, Conrad

    Published 2011
    Table of Contents: “…Getting started with Lisp -- Creating your first Lisp program -- Exploring the syntax of Lisp code -- Making decisions with conditions -- Building a text game engine -- Interacting with the world: reading and printing in Lisp -- Iambda: a function so important that it deserves its own chapter -- Going beyond basic lists -- This ain't your daddy's wumpus -- Advanced datatypes and generic programming -- Looping with the loop command -- Printing text with the format function -- Working with streams -- Let's create a web server! …”
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