Land of Lisp : learn to program in Lisp : one game at a time! /

Bibliographic Details
Main Author: Barski, Conrad
Format: Book
Language:English
Published: San Francisco : No Starch Press, 2011.
Subjects:
Online Access:Contributor biographical information
Publisher description
Table of contents only

MARC

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100 1 |9 1073  |a Barski, Conrad 
245 1 0 |a Land of Lisp :  |b learn to program in Lisp : one game at a time! /  |c by Conrad Barski. 
260 |a San Francisco :  |b No Starch Press,  |c 2011. 
300 |a xvi, 482 p. :  |b il. ;  |c 24 cm. 
500 |a Incluye índice. 
505 0 |a Getting started with Lisp -- Creating your first Lisp program -- Exploring the syntax of Lisp code -- Making decisions with conditions -- Building a text game engine -- Interacting with the world: reading and printing in Lisp -- Iambda: a function so important that it deserves its own chapter -- Going beyond basic lists -- This ain't your daddy's wumpus -- Advanced datatypes and generic programming -- Looping with the loop command -- Printing text with the format function -- Working with streams -- Let's create a web server! -- Functional programming is beautiful -- Ramping Lisp up a notch with functional programming -- Dice of Doom, a game written in the functional style -- The magic of Lisp macros -- Domain-specific languages -- Lazy programming -- Creating a graphical, web-based version of Dice of Doom -- Making Dice of Doom more fun. 
541 |a Importación de Publicaciones ;  |c Compra Programa de Bibliotecas Res. 1038/10;  |d 2011-06-13 ;  |e 20963 ;  |h $215 ;  |o Libro 
650 4 |a Lenguajes de programación. 
650 4 |a Programming languages. 
650 4 |a COMMON LISP.  
650 4 |a LISP.  
856 4 2 |3 Contributor biographical information  |u http://catdir.loc.gov/catdir/enhancements/fy1011/2010026755-b.html 
856 4 2 |3 Publisher description  |u http://catdir.loc.gov/catdir/enhancements/fy1011/2010026755-d.html 
856 4 1 |3 Table of contents only  |u http://www.loc.gov/catdir/enhancements/fy1109/2010026755-t.html 
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